C++ Programming
  • C++ Programming
  • Introduction

    • C++ Characteristics
    • Components of a C++
    • Program structure
    • Compiling and Executing
  • C++ Construct

    • Character Set and Tokens
    • Variable Declaration and Expression
    • Statements
    • Data Type
    • Type Conversion and Promotion Rules
    • Preprocessor Directives
    • Namespace
    • User Defined Constant const
    • Input/Output Streams and Manipulators
  • Functions

    • Function Syntax
    • Returning values from functions
    • Inline Functions
    • Default Argument
    • Pass by Reference
    • Return by Reference
  • Object and Classes

    • C Structure revision
    • Defining classes
    • Defining member functions
    • Declaration of objects
    • Access to member variables from objects
    • Constructor &Destructor
    • Static class member
    • Friend class and functions
  • Operator Overloading

    • Overloadable Operators
    • Syntax of Operator Overloading
    • Rules of Operator Overloading
    • Unary Operator Overloading
    • Binary Operator Overloading
    • Operator Overloading with Member and Non Member Functions
    • ata Conversion: Basic – User Defined and User Defined – User Defined
    • Explicit Constructors
  • Inheritance

    • Base and Derived Class
    • Access Specifier
    • Derived Class Declaration
    • Member Function Overriding
    • Forms of Inheritance: single, multiple, multilevel, hierarchical, hybrid, multipath
    • Multipath Inheritance and Virtual Base Class
    • Constructor Invocation in Single and Multiple Inheritances
    • Destructor in Single and Multiple Inheritances
  • Polymorphism

    • Need of Virtual Function
    • Pointer to Derived Class
    • Definition of Virtual Functions
    • Array of Pointers to Base Class
    • Pure Virtual functions and Abstract Class
    • Virtual Destructor
  • Templates

    • Function Template
    • Overloading Function Template
    • Class Template
  • Exceptions

    • Introduction
    • Benefits of Exception handling
    • Try and catch block
    • Throw statement
    • Pre-defined exceptions in C++
    • Writing custom Exception class
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